---
name: canvas-skill-b83c3e12b82b
description: "Display HTML content on connected OpenClaw nodes (Mac app, iOS, Android)."
---

# Canvas Skill

Display HTML content on connected OpenClaw nodes (Mac app, iOS, Android).

## Overview

The canvas tool lets you present web content on any connected node's canvas view. Great for:

- Displaying games, visualizations, dashboards
- Showing generated HTML content
- Interactive demos

## How It Works

### Architecture

```
┌─────────────────┐     ┌──────────────────┐     ┌─────────────┐
│  Canvas Host    │────▶│   Node Bridge    │────▶│  Node App   │
│  (HTTP Server)  │     │  (TCP Server)    │     │ (Mac/iOS/   │
│  Port 18793     │     │  Port 18790      │     │  Android)   │
└─────────────────┘     └──────────────────┘     └─────────────┘
```

1. **Canvas Host Server**: Serves static HTML/CSS/JS files from `canvasHost.root` directory
2. **Node Bridge**: Communicates canvas URLs to connected nodes
3. **Node Apps**: Render the content in a WebView

### Tailscale Integration

The canvas host server binds based on `gateway.bind` setting:

| Bind Mode  | Server Binds To     | Canvas URL Uses            |
| ---------- | ------------------- | -------------------------- |
| `loopback` | 127.0.0.1           | localhost (local only)     |
| `lan`      | LAN interface       | LAN IP address             |
| `tailnet`  | Tailscale interface | Tailscale hostname         |
| `auto`     | Best available      | Tailscale > LAN > loopback |

**Key insight:** The `canvasHostHostForBridge` is derived from `bridgeHost`. When bound to Tailscale, nodes receive URLs like:

```
http://<tailscale-hostname>:18793/__openclaw__/canvas/<file>.html
```

This is why localhost URLs don't work - the node receives the Tailscale hostname from the bridge!

## Actions

| Action     | Description                          |
| ---------- | ------------------------------------ |
| `present`  | Show canvas with optional target URL |
| `hide`     | Hide the canvas                      |
| `navigate` | Navigate to a new URL                |
| `eval`     | Execute JavaScript in the canvas     |
| `snapshot` | Capture screenshot of canvas         |

## Configuration

In the active OpenClaw config file (`$OPENCLAW_CONFIG_PATH`, default `~/.openclaw/openclaw.json`):

```json
{
  "canvasHost": {
    "enabled": true,
    "port": 18793,
    "root": "/Users/you/clawd/canvas",
    "liveReload": true
  },
  "gateway": {
    "bind": "auto"
  }
}
```

### Live Reload

When `liveReload: true` (default), the canvas host:

- Watches the root directory for changes (via chokidar)
- Injects a WebSocket client into HTML files
- Automatically reloads connected canvases when files change

Great for development!

## Workflow

### 1. Create HTML content

Place files in the canvas root directory (default `~/clawd/canvas/`):

```bash
cat > ~/clawd/canvas/my-game.html << 'HTML'
<!DOCTYPE html>
<html>
<head><title>My Game</title></head>
<body>
  <h1>Hello Canvas!</h1>
</body>
</html>
HTML
```

### 2. Find your canvas host URL

Check how your gateway is bound:

```bash
CONFIG_PATH="${OPENCLAW_CONFIG_PATH:-${OPENCLAW_STATE_DIR:-$HOME/.openclaw}/openclaw.json}"
cat "$CONFIG_PATH" | jq '.gateway.bind'
```

Then construct the URL:

- **loopback**: `http://127.0.0.1:18793/__openclaw__/canvas/<file>.html`
- **lan/tailnet/auto**: `http://<hostname>:18793/__openclaw__/canvas/<file>.html`

Find your Tailscale hostname:

```bash
tailscale status --json | jq -r '.Self.DNSName' | sed 's/\.$//'
```

### 3. Find connected nodes

```bash
openclaw nodes list
```

Look for Mac/iOS/Android nodes with canvas capability.

### 4. Present content

```
canvas action:present node:<node-id> target:<full-url>
```

**Example:**

```
canvas action:present node:mac-63599bc4-b54d-4392-9048-b97abd58343a target:http://peters-mac-studio-1.sheep-coho.ts.net:18793/__openclaw__/canvas/snake.html
```

### 5. Navigate, snapshot, or hide

```
canvas action:navigate node:<node-id> url:<new-url>
canvas action:snapshot node:<node-id>
canvas action:hide node:<node-id>
```

## Debugging

### White screen / content not loading

**Cause:** URL mismatch between server bind and node expectation.

**Debug steps:**

1. Check server bind: `CONFIG_PATH="${OPENCLAW_CONFIG_PATH:-${OPENCLAW_STATE_DIR:-$HOME/.openclaw}/openclaw.json}"; cat "$CONFIG_PATH" | jq '.gateway.bind'`
2. Check what port canvas is on: `lsof -i :18793`
3. Test URL directly: `curl http://<hostname>:18793/__openclaw__/canvas/<file>.html`

**Solution:** Use the full hostname matching your bind mode, not localhost.

### "node required" error

Always specify `node:<node-id>` parameter.

### "node not connected" error

Node is offline. Use `openclaw nodes list` to find online nodes.

### Content not updating

If live reload isn't working:

1. Check `liveReload: true` in config
2. Ensure file is in the canvas root directory
3. Check for watcher errors in logs

## URL Path Structure

The canvas host serves from `/__openclaw__/canvas/` prefix:

```
http://<host>:18793/__openclaw__/canvas/index.html  → ~/clawd/canvas/index.html
http://<host>:18793/__openclaw__/canvas/games/snake.html → ~/clawd/canvas/games/snake.html
```

The `/__openclaw__/canvas/` prefix is defined by `CANVAS_HOST_PATH` constant.

## Tips

- Keep HTML self-contained (inline CSS/JS) for best results
- Use the default index.html as a test page (has bridge diagnostics)
- The canvas persists until you `hide` it or navigate away
- Live reload makes development fast - just save and it updates!
- A2UI JSON push is WIP - use HTML files for now


---
Source attribution: ProtocolSage
Original project: https://github.com/ProtocolSage/openclaw/blob/0ccfd97b3a0658bb28116ebf0b131af132e7726b/skills/canvas/SKILL.md
License: MIT
License information: https://opensource.org/license/mit
Original upstream instructions; downloaded from Mega AI Hub.

## Upstream license notice

MIT License

Copyright (c) 2025 Peter Steinberger

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.



# Mega AI Hub resource metadata

Creator / publisher: ProtocolSage
Original project: https://github.com/ProtocolSage/openclaw/blob/0ccfd97b3a0658bb28116ebf0b131af132e7726b/skills/canvas/SKILL.md
Attribution basis: Source repository record

Fields of work: Development & Engineering
Roles: Backend Developer, Frontend Developer, Mobile Developer
Specialties: Backend, Frontend, Mobile, Testing
Tools: OpenAI API, Tailscale
Country applicability: Country not specified
Classification basis: Source catalog labels
Instruction SHA-256: 899700749017ebdd8d5d87185180dc9237f380a5f145a0e6b078df9339d5ea22
