---
name: physic-claw-vea-0b5840c5e8c6
description: An interactive 3D visualization application featuring an "Augmented Entity" with reactive shaders and emotional states.
---

# PhysicClaw-VEA

## Overview
PhysicClaw-VEA is an advanced interactive 3D experience built with **React Three Fiber** and **Three.js**. The core of the application is an "Augmented Entity" that dynamically reacts to simulated internal states such as "thinking", emotions, and intensity levels through custom shaders and animations.

## Key Features

### 🎨 Advanced 3D Visualization
- Immersive scene rendering using React Three Fiber.
- Support for loaded 3D models (GLB/FBX) with animation playback.
- Fallback to procedural geometry when models are loading or unavailable.

### ⚡ Reactive Shaders (`EnergyShader`)
- Custom GLSL shaders that visually modify the entity in real-time.
- Visual parameters include:
    - **Intensity**: Fluctuating energy levels.
    - **Thinking State**: Visual pulses indicating processing.
    - **Mood**: Color shifts based on the entity's emotional state.

### 🧠 "Soul" System (State Management)
- Powered by **Zustand** for global state management (`soulStore`).
- Simulates the entity's internal "soul" or consciousness, driving the visual changes and behaviors.

### 💬 Chat Interface
- An overlay interface allowing users to interact with the entity via text.
- Connects directly to the entity's state to trigger responses or visual changes.

## Tech Stack
- **Frontend**: React (v19), TypeScript, Vite
- **3D Graphics**: Three.js, React Three Fiber, Dre
- **State**: Zustand
- **Styling**: Tailwind CSS (configured)

## Installation & Usage

1.  **Install dependencies**:
    ```bash
    npm install
    ```

2.  **Run locally**:
    ```bash
    npm run dev
    ```

3.  **Build**:
    ```bash
    npm run build
    ```


---
Source attribution: modbender
Original project: https://github.com/modbender/skill-library-mcp/blob/d9c8fe903b5b4e82237dbe8d0df8567783022e18/data/physicclaw/SKILL.md
License: MIT
License information: https://opensource.org/license/mit
Original upstream instructions; downloaded from Mega AI Hub.

## Upstream license notice

MIT License

Copyright (c) 2025 skill-library-mcp contributors

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.



# Mega AI Hub resource metadata

Creator / publisher: modbender
Original project: https://github.com/modbender/skill-library-mcp/blob/d9c8fe903b5b4e82237dbe8d0df8567783022e18/data/physicclaw/SKILL.md
Attribution basis: Source repository record

Fields of work: Design, Development & Engineering, Product Management
Roles: Frontend Developer, Product Manager, UX Designer
Specialties: Cross Platform, Frontend, Mobile
Tools: Zustand, Three.Js
Country applicability: Country not specified
Classification basis: Source catalog labels
Instruction SHA-256: a5bc01b709d65666865877e60f5e069c62f60f4c958469bc62f7d3f70d9732f5
