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Agent skills

Reusable instructions for compatible AI agents.

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Agent skill

Voxel Art

Provides expert insights into voxel art creation, including workflows, animation techniques, and game engine optimization.

ClaudeCodexOpenClawDesign
omer-metin189
Apache-2.0View resource
Agent skill

game-developer

Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.

OpenClawDesign
Jeffallan12,208
Agent skill

capturewindow

Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugging or documentation, (3) Save what the Editor looks like as an image file.

OpenClawDesign
hatayama
Agent skill

ECS System & Component Design

ECS system and component design using Arch ECS. Use when creating or modifying systems, components, queries, cleanup, singletons, or tests -- also for code reviewing World/Entity/component usage.

OpenClawDevelopment & Engineering
decentraland23
Apache-2.0View resource
Agent skill

YAML Editing - Safe Hand-Edit Rules

Last-resort guidance for safely hand-editing Unity serialized YAML (.unity/.prefab/.asset/.meta/ProjectSettings) while keeping GUID/fileID integrity intact. Load before directly editing .unity/.prefab/.asset/.meta/ProjectSettings YAML when REST skills cannot reach: script compile failure breaks E...

OpenClawDevelopment & Engineering
Besty07281,922
Agent skill

Unity Performance Red Flags

Unity performance red-flag advisor. Use when users want performance review, code runs slow, frame drops, or need optimization guidance for Update, allocations, pooling, physics. Triggers: performance, optimize, slow, lag, frame drop, hot path, Update, allocation, pool, GC, profiler, 性能, 太慢了, 卡顿, ...

ClaudeCodexOpenClawDevelopment & Engineering
Besty07281,922
Agent skill

Unity Pattern Selector

Unity design pattern selector. Use when users want advice on ScriptableObject, events, state machines, object pools, observer, or other patterns. Triggers: design pattern, which pattern, ScriptableObject, event channel, observer, state machine, object pool, singleton, service locator, 设计模式, 用什么模式...

ClaudeCodexOpenClawDesign
Besty07281,922
Agent skill

Unity Script Design Review

Script quality advisor for Unity gameplay code. Use when users want code review, reduce coupling, improve maintainability, or refactor scripts. Triggers: code review, coupling, maintainability, refactor, clean code, script quality, review my code, code smell, 代码审查, 代码质量, 重构, 低耦合, 可维护, 看看代码, 代码有问题.

ClaudeCodexOpenClawDevelopment & Engineering
Besty07281,922
Agent skill

ShaderGraph - Design Rules

Source-anchored Shader Graph design rules for Unity 2022.3 / ShaderGraph 14 and Unity 6 Graphics. Load before proposing graph structure, node chains, SubGraph boundaries, keyword strategy, property/blackboard layout, or any ShaderGraph editing plan, and before reviewing a proposed graph. Advisory...

ClaudeCodexOpenClawDesign
Besty07281,922
Agent skill

Unity XR Interaction Toolkit Skills

XR Interaction Toolkit (XRI) for VR/AR — set up XR rigs, grab/socket/ray interactors, interactables, teleport/locomotion, turn, XR Canvas/EventSystem, haptics. Requires com.unity.xr.interaction.toolkit. Exact signatures via GET /skills/schema.

ClaudeCodexOpenClawDesign
Besty07281,922

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