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Agent skills

Reusable instructions for compatible AI agents.

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Agent skill

axiom-sqlitedata-ref

SQLiteData advanced patterns, @Selection column groups, single-table inheritance, recursive CTEs, database views, custom aggregates, TableAlias self-joins, JSON/string aggregation

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

axiom-hig

Use when making design decisions, reviewing UI for HIG compliance, choosing colors/backgrounds/typography, or defending design choices - quick decision frameworks and checklists for Apple Human Interface Guidelines

OpenClawDesign
CharlesWiltgen1,243
Agent skill

axiom-liquid-glass

Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025....

ClaudeCursorChatGPTDesign
CharlesWiltgen1,243
Agent skill

axiom-metal-migration-diag

Use when ANY Metal porting issue occurs - black screen, rendering artifacts, shader errors, wrong colors, performance regressions, GPU crashes

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

axiom-metal-migration-ref

Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

iOS Games Router

Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

SpriteKit Diagnostics

Use when physics contacts don't fire, objects tunnel through walls, frame rate drops, touches don't register, memory spikes, coordinate confusion, or scene transition crashes

OpenClawDesign
CharlesWiltgen1,243
Agent skill

RealityKit Development Guide

Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.

ClaudeCursorDesign
CharlesWiltgen1,243
Agent skill

SpriteKit Game Development Guide

Use when building SpriteKit games, implementing physics, actions, scene management, or debugging game performance. Covers scene graph, physics engine, actions system, game loop, rendering optimization.

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

Metal Migration

Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns

OpenClawDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

SpriteKit API Reference

SpriteKit API reference — all node types, physics body creation, action catalog, texture atlases, constraints, scene setup, particles, SKRenderer

ClaudeCursorDevelopment & Engineering
CharlesWiltgen1,243
Agent skill

axiom-cloud-sync-diag

Use when debugging 'file not syncing', 'CloudKit error', 'sync conflict', 'iCloud upload failed', 'ubiquitous item error', 'data not appearing on other devices', 'CKError', 'quota exceeded' - systematic iCloud sync diagnostics for both CloudKit and iCloud Drive

OpenClawDevelopment & Engineering
CharlesWiltgen1,243

Platform labels describe intended use. Read each resource's author credits, requirements and available access methods.