Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.
Agent skill for Mobile Developer, Frontend Developer, Product Designer, published by mk-knight23. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Mobile Developer, Product Designer, published by elophanto. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, UX Designer, Product Manager, published by TravisLeeeeee. Project details and file access are provided by the publisher.