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Real-Time & WebSockets

WebSocket and SSE selection strategies and scaling.

Installable skillMITBy ngxtmUpdated Oct 31, 2026
INTENDED FOROpenClawInstall in a listed agent.

instructions.md

---
name: nestjs-real-time-36804197328d
description: WebSocket and SSE selection strategies and scaling.
metadata:
  labels: [nestjs, websockets, sse, socket.io]
  triggers:
    files: ['**/*.gateway.ts', '**/*.controller.ts']
    keywords: [WebSocketGateway, SubscribeMessage, Sse, Socket.io]
---

# Real-Time & WebSockets

## Selection Strategy (Critical)

- **WebSockets (Bi-directional)**: Use for Chat, Multiplayer Games, Collaborative Editing.
  - _High Complexity_: Requires custom scaling (Redis Adapter) and sticky sessions (sometimes).
- **Server-Sent Events (SSE) (Uni-directional)**: Use for Notifications, Live Feeds, Tickers, CI Log streaming.
  - _Low Complexity_: Standard HTTP. Works with standard Load Balancers. Easy to secure.
  - _NestJS_: Use `@Sse('route')` returning `Observable<MessageEvent>`.
- **Long Polling**: Use **only** as a fallback or for extremely low-frequency updates (e.g., job status check every 10m).
  - _Impact_: High header overhead. Blocks threads if not handled carefully.

## WebSockets Implementation

- **Socket.io**: Default choice. Features "Rooms", "Namespaces", and automatic reconnection. Heavy protocol.
- **Fastify/WS**: Use `ws` adapter if performance is critical (e.g., high-frequency trading updates) and you don't need "Rooms" logic.

## Scaling (Critical)

- **WebSockets**: In K8s, a client connects to Pod A. If Pod B emits an event, the client won't receive it.
  - **Solution**: **Redis Adapter** (`@socket.io/redis-adapter`). Every pod publishes to Redis; Redis distributes to all other pods.
- **SSE**: Stateless. No special adapter needed, but be aware of **Connection Limits** (6 concurrent connections per domain in HTTP/1.1; virtually unlimited in HTTP/2).
  - **Rule**: Must use **HTTP/2** for SSE at scale.

## Security

- **Handshake Auth**: Standard HTTP Guards don't trigger on Ws connection efficiently.
  - **Pattern**: Validate JWT during the `handleConnection()` lifecycle method. Disconnect immediately if invalid.
- **Rate Limiting**: Sockets are expensive. Apply strict throttling on "Message" events to prevent flooding.

## Architecture

- **Gateway != Service**: The `WebSocketGateway` should **only** handle client comms (Join Room, Ack message).
  - **Rule**: Delegate business logic to a Service or Command Bus.
- **Events**: Use `AsyncApi` or `SocketApi` decorators (from community packages) to document WS events similarly to OpenAPI.

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Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.