procedural-landscapes
Agent skill for Game Developer, Frontend Developer, Product Designer, published by CK42BB. Project details and file access are provided by the publisher.
ORIGINAL REPOSITORY
CK42BB/procedural-landscapes-threejs ↗GitHub activity
- Stars
- 11
- Forks
- 2
- Open issues and PRs
- 0
- Repository size
- ~39 KB
- Default branch
- main
- Created
- Feb 6, 2026
- Repository updated
- Sep 30, 2026
- Last push
- Feb 8, 2026
- License
- MIT
Topics claude · claude-code · claude-skills · procedural · procedural-generation · procedural-terrain · terrain · terrain-generation · three-js · threejs · webgl · webgl2
Repository-wide figures from GitHub, checked Nov 5, 2026. Stars are endorsements, not a Mega AI Hub quality rating. Repository size is GitHub’s estimate; a ZIP download may differ.
Resource information
- Availability
- Reference listing — files at the original project; no Dave AI download
- Fields of work
- Development & Engineering, Design
- Roles
- Game Developer, Frontend Developer, Product Designer
- Specialties
- Frontend, Backend
- Tools & integrations
- Three.Js, Webgpu
- Country applicability
- Country not specified
- Credit basis
- Original author named in the linked attribution ledger
- Publisher
- CK42BB
- Official website
- https://github.com/CK42BB/procedural-landscapes-threejs/blob/main/SKILL.md
- Last checked
- Nov 2, 2026
- License
- Not specified
- Last record update
- Nov 2, 2026
