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19PINE-AI/latent-bridge-games

A learned continuous slow→fast latent channel for real-time game agents: frozen MiniCPM-o 4.5 (fast) + Qwen3-VL-8B-Thinking (slow), 33M-param bridge. The latent helps iff slow reasoning helps (T>F). Paper: arXiv:2606.24470

ORIGINAL REPOSITORY

GitHub activity

19PINE-AI/latent-bridge-games ↗
Stars
5
Forks
0
Open issues and PRs
1
Repository size
~80,366 KB
Default branch
main
Created
May 15, 2026
Repository updated
Sep 20, 2026
Last push
Jun 29, 2026
Language
Python
License
MIT

Topics agents · arcade-learning-environment · atari · deep-learning · fast-slow · game-ai · llava · llm · machine-learning · multimodal · pytorch · real-time

Repository-wide figures from GitHub, checked Nov 6, 2026. Stars are endorsements, not a Mega AI Hub quality rating. Repository size is GitHub’s estimate; a ZIP download may differ.

Resource information

Original repository
19PINE-AI/latent-bridge-games
Credit basis
GitHub repository owner or organization; individual authorship is not asserted
Publisher
19PINE-AI
Upstream last modified
Sep 20, 2026
Official website
https://github.com/19PINE-AI/latent-bridge-games
Languages
Python
Access
Open original GitHub repository; publisher terms apply
Last checked
Nov 6, 2026
License
MIT
Last record update
Nov 6, 2026